

Digital Content and Post Production Manager for social media with 13+ years experience leading branded content and video production across online platforms.
From managing cross-functional teams to delivering high-volume content pipelines, I bring end-to-end expertise in project workflows, creative oversight, communication, and content planning. While at BuzzFeed, I helped produce over 250 long-form episodes contributing to 16 billion minutes watched, scaling their editorial content to new heights and encouraging branded partnerships.
Clients include BuzzFeed, Mattel, Activision, Supercell, Pokémon, Fortnite, Chipotle, TikTok, Hearst, Hulu, Kaiser Permanente, and Subway—with work spanning entertainment, tech, and lifestyle.
Worked on end-to-end post-production for Monster High, Hot Wheels, Barbie, Pixar, and Disney playisodes. Built storytelling content for Spin Master and commercials for Monster Jam with various delivery specs.
Working directly with the Goliath Games Social Media Production Team for three years, it all started with a successful campaign for "The Real Truth" board game. Throughout this period, I've contributed to scripting, scheduling, production, and post-production for various products, including how-to-play videos, hype trailers, social cutdowns, and broadcast commercials.
When joining BuzzFeed, long-form episodic content was not in production. During my time there, I actively worked on creating 300 episodes with the producing teams, hired and trained a full post-production team, and handled all finishing while collaborating with the Social Media team - contributing to 16 billion minutes watched in three years. Starting with the initial You Do You series on Violet, I advocated for creating more episodic content. It led to working with iTunes, Hulu, YT Red, Verizon, and Comcast for deliveries, created shows for Snapchat, and expanded across multiple YT and FB channels. I collaborated daily with the producers and pre-production, managing post-production and launching series such as Worth It, The Try Guys, Unsolved: True Crime & Supernatural, Ruining History, Am I Doing This Right, and Broke. I also worked on Tasty's integration, launching international pages, connecting the producers with editors to craft long-form Tasty series, and adapting content to 8 languages.
Since 2018, I've had a hands-on creative role with Esports Engine, a company engaged in partnerships with gaming brands. Specializing in on-site production, broadcast management, and tournament execution, they are at the forefront of creating program content for Esports tournaments worldwide.
I've collaborated with their brands, including League of Legends, Fortnite, Overwatch, Call of Duty, Brawl Stars, Team Fight Tactics, Legends of Runeterra, Clash of Clans, Pokémon, FIFA, Rocket League, Madden, and PUBG. Hired to craft a single video, since then, my co-owner at Dynamic Fox and I have formed a robust partnership with their team, contributing to the production of hundreds of their pieces. Our work spans the creation of season roadmaps, event openers, compelling player and team highlight reels, and comprehensive event packages including still assets for broadcasts and social media.
The deliverables encompass a wide range, including cut-downs, alternate endings, motion graphic templates, broadcast graphic packages, eye-catching thumbnails, website branding, and captions with diverse language subtitles/translations.
In the last 4 years, I've collaborated with American Girl as a Mattel-approved vendor through Apartment D Studio. I've managed all post-production and edited each episode for Girls of the Year; Joss in 2020, Kira in 2021, Corinne in 2022, as well as Courtney's 1986 Adventure, and the School Rules series in 2023. I focused on storytelling, executed special effects, handled sound effects/leveling, and created trailers at different lengths and aspect ratios for social media delivery.